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You can preload Battlefield 2042's open beta client now


UltraMega
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Ahead of the multiplayer open beta test starting this week, you can now preload the Battlefield 2042 client to be ready as soon as war breaks out. The BF2042 open beta starts Friday, though pre-orderers and EA Play members will get early access from Wednesday. It's been three years since Battlefield was last in the near-future, so how do you fancy its return?

WWW.ROCKPAPERSHOTGUN.COM

With Battlefield 2042's open beta starting on Friday, you can now preload the client to be read for multiplayer mayhem as soon as it starts.

 

Mostly figured this thread would be a good thread to post some videos now that gameplay is coming out. 
 

 

 

 

 

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5 minutes ago, mouacyk said:

Is 9 days of early access worth extra $30? Damn it!

Extra $30?

 

I just played it for a while. It's definitely cool, feels like BF4.5 which isn't a bad thing. The beta is pretty rough though, definitely bugs, rubber-banding and that sort of thing. 

Other than bugs the one things that had bugged me so far is the missiles on the smaller heli are super weak against vehicles. Unloading 10 missiles on a jeep and not even getting a kill for it feels whack, but there are some other changes about the heli's that I like. It's a bit of a mixed bag for me so far. Generally though, it felt a little less action packed than BF4 to me, at least with this map. I think because it's so spread out that it never feels like there is a big battle happening, but instead lots of smaller battles. 

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I haven't played the beta yet...I have it downloaded, but it's probably the same as the playtest (alpha) from a month ago that I did play.  The biggest thing I don't like about 2042 is how specialist are implemented.  I hoping it's only because the full game isn't available yet, but they're turning BF into a "skins" game.  I'm playing the "Medic" specialist...which is an old gray haired woman for some reason...and I'm in a firefight with someone that LOOKS EXACTLY LIKE I DO.  The only way to know who's who is the indicator over a players head...and looking for an indicator makes it difficult to make split second decisions instead of each side having unique uniforms.

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only put ~hour into it but the only real complaint from me is performance. 10900K @ 5.1 and a 1080 Ti only gets 40-50fps at 1440p medium. *edit* just played with it a bit, HBAO is the culprit. with it off I'm sitting ~100. 

 

that and the key bind section doesn't list half the stuff. seen people zipping around on a grappling hook and I haven't figured out how yet 🙃

Edited by The Pook
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18 minutes ago, The Pook said:

only put ~hour into it but the only real complaint from me is performance. 10900K @ 5.1 and a 1080 Ti only gets 40-50fps at 1440p medium. 

 

that and the key bind section doesn't list half the stuff. seen people zipping around on a grappling hook and I haven't figured out how yet 🙃

Only Mackay has the grappling hook, it's part of his loadout.

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As far as the helicopters, it seems like they've traded some maneuverability for easier aiming. The mini guns seem to do way less damage on other choppers now too, which can lead to some more drawn out air to air fights but jets can still be pretty OP from what I can tell. It's definitely a lot more fun to be a gunner on any chopper now though, I've gotten a lot of kills just doing that. As the pilot, I don't think it's any harder to get kills but it's different for sure. Seems like it needs more planning now vs before when you could just fly around and use the crazy maneuverability to get out of trouble, but that definitely makes it better for any gunners so I don't hate that change. Heli's without gunners are still quite different though, it will take some getting use to. 

Of the little time I've spent on the ground so far, the gunplay feels great. 

Anyone know how to switch flying modes in the transport hover plane things? I haven't figured that out yet. 

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Posted (edited)

I found a solution to the weird helicopter controls. There is an option in the menu to turn off "helicopter control assist" and turn that off makes the helicopters control/fly more like they do in bf3/4. With that figured out I'm enjoying the helicopters a lot more. With the helicopter control assist on they fly sorta like drones and keep leveling out making it impossible to aim at a step angle. 

 

 

Aside from that tho, I feel like this beta map has got to be pretty rough for anyone who prefers to play as a soldier on the ground. It's really just a huge wide open space. Whenever I'm on foot I end up walking for a long time before finding any action. It's just not a good map for foot soldiers. 

Edited by UltraMega
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